Last Updated on: Friday, 02.05.03 3:58  
...........................................................................................................................................................
 Icewind Dale 2 Walkthrough:
      :: Character Creation :: Chapter 1:: Chapter 2 :: Chapter 3 :: Chapter 4 :: Chapter 5 :: Chapter 6 :: Chapter 7 ::
.......................................................................................................................................................
 

 Prologue & Chapter 1:    

 

Key:
1. Wicked Wench- This is where you begin the game
2. Reid Redwater - dude that needs some healing
3. Madgar's Warehouse - healing potion.
4. Goblin's - 1st Goblin attack.
5. Cottage - Where you can sleep worry free
6. Jorun TameWater - gives access to his home
7.Goblins- More Goblins
8.Hedron's Mother- Gives information on Past IWD
9.Jorun's Home -has some equipment
10. Salty Dog Tavern - interesting characters
11.Goblins - Goblin archers
13. Brogan & Warehouse last of Goblin in Docks
14: Exit to Town of Targos

 
Before I start, let me express certain things I learned while playing Computer RPG:

* Don't Kill then ask Questions Later - Talk to everyone, also look for people who have vivid colors and has an actual name besides "Villager" for quest information.
* Loot, Loot Loot - Besides the bosses, loot the minions, I know it  can be a little redundant, but 100 gps, eventually add up.
* Character Formation - be aware how your characters are formated, don't keep low hp characters in the rear, rather keep the in the middle so there is a buffer between them and enemies.
* The Q key is your best friend - Save often and before you are  about to learn a new spell or pickpocket someone.

Prologue:
  The scene will open up with a dialogue from Hedron the Captain of the Wicked Wench, ask him as many questions as you can, he will tell you of Targos, his "ma", Ulbrec Dinnesmore and etc. After that exit unto the ramp, make sure that your most Charismatic character is ahead, for your confrontation with Reig Redwaters. He will tell you what is up with the Town, make sure you ask for any extra weapons he has, and also for the dead guys armor, that is lying next to him, he will also ask that you retrieve a potion of healing for him from Madgar, end the conversation. Add. XP- Have your cleric approach him and offer him some healing.

Quest - Healing Potion for Reig:
Even after your cleric has healed him, he still needs a healing potion, make your way to building # 3 on the map.Before entering make sure you kill the goblin next to the warehouse, it is located on the
map above. Unlock the Warehouse door and enter, Madgar will intiate a dialogue with you, once he exits, make sure you place all low hp characters away from the front door, and place all your fighters
need the door entrance, about 3 goblins (if you have the game set to Core Rules diffuclty) will attack your party, dispatch them quickly and have your thief begin to search the warehouse, use the alt key to highlight chests and other items you can loot. By this time most of your part should be armed with weapons and armor. Exit and give the potion to Reig, you get about 400 XP pts. and then he assigns you to kill all the Goblins in the area.  

After Reig finishes conversation, go tell Hedron of the Goblin attack, he will then asks you to check
up on his mother. From here I usually go into the Cottage # 5, there are about 2 goblins there, kill them, loot the place and sleep.

Jorun Tamewater
Directly across the cottage is the dwarf Jorun Tamewater, talk to him and he will give you access to his home, he will tell you about some old caves where the goblins may have entered to get to the docks. These old caves located have the most goblins so you may want to wait to all your characters are well equipped before entering. Proceed then to his house # 9, disarm the trap and open the chest, there you will find: Studded leather armor, a helmet, a heavy crossbow (+2 to attack, +2 for your attack bonus) and some bolts and a gem. Also on the bookcase you will find a Protection against evil potion.

Quest 2 -Hedron's Mother
In house # 8 is where you will find Firtha Kerdos, Hedron's mother. There are about 3 goblins, you know the deal already; kill them and loot and then go speak with her.
Even though, she can be quite a handful be nice , later on you can go and talk to her once completed the quest for Reig.

                                 :: Character Creation > Prolouge Page 2 ::
:: Home ::          :: About Us ::          :: Links ::          :: Contact Us ::
 

Siren Inc.© All Rights Reserved.
Duplication in full or part is strictly prohibated.
A Division of Siren Productionz©

FastCounter by bCentral