Last Updated on: Thursday, 01.05.03 22:29  
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 Icewind Dale 2 Walkthrough:
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 Races Continued...

 
Let me just express one more time, that these rating are my views, after playing with them in the game, I have found some to be really good, while others were... well, you get the picture. You may have different opinions towards a particular race.
Back to Races pg 1
 

Elves :
Great Archers and Dual Wielding -
I have to admit, this is my favorite race, though they are not powerhouses, they make really good archers with their +2 Dex, but their -2 Con can be damaging. SUB RACES: Wood Elf is good, with no penalty on Con. The drow: I like their bonuses, but with that level adjustment, and a few other disadvantages, I am indecisive. So the decision is up to you.


Gnomes:
- The only illusion is that they are a good race...
Ok, I think they suck, I know a little harsh. But it is true, now that 3e changed their racial attributes from +1 Intelligence, - 1 Wisdom, to +2 Con and -2 Strength, might as while either play a dwarf or halfling.
SUB RACES
- deep gnomes blow, They have +3 level adjustment, for a +2 Wisdom. Ok that makes sense. For the next expansion, I think we need to advise Wizards of the Coast, that their gnomes need some improvement.

Halflings :
IWD Minor Tank -
Ah the Frodo Baggins of the group. I like the halflings, with their +2 dex bonus, they have really good ranged attacks. If your interested in Melee attacks, don't forget to hook them up with the Weapon Finesse Feat.
SUB RACES: Strongheart Halflings - get an extra feat at 1st level, and Ghost Wise - Favored Class Barbarian. They all have the same bonuses.


Half Elves:
- A Necessary Evil
Do yourself a favor, either play an elf or a human. Their racial attributes suck and they are like a watered down version of humans and elves. Minus the extra feats and skills of humans and elven bonuses. I do however understand why they are still in the game, what kinda DnD game would it be, if there were no Half Elves? Yet another race W.O.C, needs to work on.
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